![]() ![]() Rare Characters may have other negative consequences for low Morale, such as damaging the group, triggering hostile Events, or causing a party member to be killed. When a survivor's Morale reaches zero or below, that survivor has a chance of triggering a Despair Event, which may cause them to leave the group or cause Morale loss to other survivors. Morale is the measure of how happy and motivated a survivor is. This adds an element of uncertainty when relying on unproven party members to perform tasks or get themselves out of sticky situations.Ĭharacters that have certain values in two different stats may acquire options for a Stat Combo. Unknown stats can still be increased and decreased or called upon during an event check, and prospective recruits may lie about their stat proficiencies. With the exception of Morale, all of a character's stats are initially hidden from the player unless certain events reveal them, whether deduced by a party member upon recruitment or divulged in practice or by a third party. This behavior is most evident in characters with altered Morale maximums due to its greater tendency to fluctuate a custom character with the Civilized Trait whose Morale is capped at 3 can also have it drop below 0 and as far as -3, while a rare character like Octodad who can reach up to 7 Morale will also have Morale penalties stop at 1, protecting them entirely from triggering Despair Events. This means their available stat range effectively shifts up and down the scale rather than being expanded or shrunk to encompass the base range as well as their new heights or limitations. This is usually brought on by being Tired.ĭue to the way stats are handled, a character with an altered stat maximum will also have their corresponding minimum equivalently altered and vice versa. Inversely, a stat value can also fall below its minimum value and is indicated by an emoticon with a flashing bitter face. ![]() This is indicated by an emoticon with a flashing excited face. There are also cases, especially in Rare Characters and custom characters with certain Perks and Traits, where stats can exceed their maximum values. ![]()
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