You should use the latest Catalyst thou, there was a fix for RIFT and xfire added back with 11.2 I believe, so could be you got something old from a previous driver bugging in. I will try this and report back but this has been doing it from a fresh install after recenlty rebulding the pc. I would try to clean out all current ATI/AMD drivers too and reinstall, could be this is a cross-fire issue. Is your DirectX updated to the June 2010 release? yepĭo you get the same flickering with CrossFire disabled? Yep Also turning all the settings to the lowest lvl makes no difference. I'm using the modded 11.5 and CAP 3 (no issues with any catalyst 11.5 release)Īmbient Occlusion and Shadows are off I suppose, at least it seems so from the video? They were on max but have turned them off and it makes no difference. Looks odd the clip from RIFT, I didn't experience that kind of flickering at all. That means Unreal Engine 4.0, Id Tech 6, next-gen Gamebryo are all now in development to be ready when those next-gen consoles hit. I tried it but I couldnt see any difference aprt from the FPS dropping from 60 to 30. A true next-gen game engine takes at least 4 years to fully bake. (SET gxApi "D3D11") DX11 Setting are now part of the standard options. As mentioned, Skyrim runs on Bethesda’s Creation Engine, which is based on the Gamebryo engine used in Oblivion and all of the Fallout 3 games. You should run WOW with Dx11 rendering for best quality and performance. In game, Shadows and Ambient Occlusion are disabled, they are to hard on my fps with a single 5870.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |